Xevious remake update log


03 May 2023 - 0.3.1.0 - tanks no longer able to spawn overlapping (hopefully, might be a few kinks to work out); created new enemy (warper), hopefully works fine

25 April 2023 - 0.2.2.2 - changed some things for tanks/bombs in janky mode; updated some hitboxes

25 April 2023 - 0.2.2.1 - fixed crosshair echo getting stuck; updated tank sprite and hitbox; fixed tanks not spawning after first game over

24 April 2023 - 0.2.1.0 - added ground enemy (tanks) that spawn once the player reaches 500 points (they temporarily use the "test dome" sprite); minor adjustments to bullet speed; crosshair echo visual bug fixed; added some sounds; removed swaying trees (temporarily), as there is a visual bug where other sprites will get drawn behind them

19 March 2023 - 0.1.2.2 - started giving the project build numbers; added ability to shoot bombs, although there's a weird visual offset bug; there's some test ground enemies in there, they don't respawn yet though

14 March 2023 - updated hidden game mode icon, along with added a second hidden game mode ;) added macOS download

13 March 2023 - published to... THE INTERNET

Files

Xevious_remake-x86_64-linux.tar.gz 8 MB
May 03, 2023
Xevious_remake-x86_64-win32.zip 10 MB
May 03, 2023
Xevious_remake-x86_64-macos.zip 7 MB
May 03, 2023

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